Everhollow patch notes
Everhollow » Devlog
New creatures: weather and seasons
Twenty new creatures have arrived, and each one only shows up in its own weather or season. Each has a Radiant coat, an evolution and a special move of its own, and the Creaturepedia tells you when to look.
Weather creatures
- Rain: Drizzlet, a little frog under a leaf umbrella, and Iridsnail with its rainbow shell (daytime only)
- Storms: Thundercub in the meadows, and Galegull over the water
- Fog: Mistmoth
- Cloudy days: Breezeling
- Desert: Whirlkit in a dust haze, Duneshark in a sandstorm, Shimmerfly in a heat shimmer
- The north: Squallhare in blizzards, Driftling in frost fog
- Ashlands: Emberwhirl in ember storms
- The Blight: Gravemist, which rises with the grave mist
When the weather clears, its creatures drift away with it, so catch them while you can!
Seasonal creatures
- Spring: Bloomlamb and Puffseed
- Summer: Lumibug glowing on summer nights, and Cicadin singing in the trees
- Autumn: Mapleaf and Gourdmouse
- Winter: Hollyhog
🛡️ Team of three
- Pick up to two team-mates in the Creatures window (P).
- If your companion faints in battle, the next team-mate jumps in and carries on the fight. The wild creature doesn't get a breather in between.
- Your team sits at the top of the window, with everyone's health shown.
- Creatures resting in your den now heal over time and recover from fainting.
📋 Sorting your creatures
- Sort your den by Newest, Level, Element, Name or Stats.
- Star your favorites. They stay at the top, can be shown on their own, and can't be released by accident.
- The buttons for each creature now sit right under its name.
⚔️ Fairer boss fights
- Dungeon bosses no longer flatten a same-level companion in two hits. Their fights are now long and tough, but you can win them.
- Your companion card now shows when its special move is ready: the bar turns gold and the Q key lights up.
🔨 Tools wear out
- Pickaxes, axes, hoes, the Builder's Hammer and fishing rods now have durability. Watering cans don't.
- A small bar under each tool goes from green to yellow to red as it wears down. When it runs out, the tool breaks.
- Better tools last much longer.
🏃 Other changes
- You can always outrun creatures that chase you. They run a little slower than you do.
- Big creatures and legendaries can now be clicked anywhere on their body, not only at their feet.
- Windows open smoothly without flickering.
- All in-game text has been tidied up and is clearer to read.
- The riding saddle is put away for now, but saddlebags still work. Saddles you already have keep working.
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